#include "Field3DIndex.h"

using namespace CompuCell3D;

 Field3DIndex::Field3DIndex(const Dim3D & _dim):
                                             x_size(_dim.x),
                                             y_size(_dim.y),
                                             z_size(_dim.z),
                                             xy_size(_dim.x*_dim.y)
{
   Point3D maxPt(x_size-1,y_size-1,z_size-1);
   maxIndex=index(maxPt);
}