#VRML V2.0 utf8 Group { children [ Shape { appearance Appearance { material Material { diffuseColor 1 1 1 specularColor 0.8 0.8 0.8 } texture ImageTexture { url "http://www.npac.syr.edu/users/gcf/meryem/Tutorial/VRML/Pyramid/number.gif" } } geometry IndexedFaceSet { coord Coordinate { point [ 0 5 0, -2.5 0 -2.5, 2.5 0 -2.5, 2.5 0 2.5, -2.5 0 2.5 ] } texCoord TextureCoordinate { point [ 0 0, 1 0, 1 1, 0 1, 0.5 0.5 ] } solid FALSE creaseAngle 0.5 coordIndex [ 0, 4, 3, -1, 0, 3, 2, -1, 0, 2, 1, -1, 0, 1, 4, -1, 1, 3, 4, -1, 1, 2, 3, -1 ] texCoordIndex [ 4, 2, 3, -1, 4, 3, 0, -1, 4, 0, 1, -1, 4, 1, 2, -1, 0, 2, 3, -1, 0, 1, 2, -1 ] } } ] }