Initially the scene contains a cube. The cube is an anchor to another
vrml scene (shown below). A right button click will activate the
designated url for the cube anchor.
This is the destination .wrl file for the cube anchor. The red
sphere is also an anchor pointing back to the cube.
VRML 2.0 world file
[ anchor.wrl ]
Code for Anchor Example 1
[ Cube source code ]
[ Sphere source code
]
DEMO
using Liquid Reality
[anchor_LR]