#VRML V2.0 utf8 DEF CYLINDER_TRANSFORM Transform { translation -3 3 0 rotation 1 0 0 0.5 children [ Shape { appearance Appearance { material Material { diffuseColor 0.8 0.3 0.1 } } geometry Cylinder { bottom TRUE height 3 radius 1 side TRUE top TRUE } } ] } DEF CYLINDER2_TRANSFORM Transform { translation 3 3 0 rotation 1 0 0 -0.5 children [ Shape { appearance Appearance { material Material { diffuseColor 0.8 0.3 0.1 } } geometry Cylinder { bottom TRUE height 3 radius 1 side TRUE top TRUE } } ] } Transform { children [ Shape { appearance Appearance { material Material { emissiveColor 0.4 0.0 1.0 } } geometry IndexedFaceSet { coord Coordinate { point [ 10 0 10, 10 0 -10, -10 0 -10, -10 0 10 ] } coordIndex [ 0, 1, 2, 3, -1 ] } } ] }