1 | Front-end is provided by Netscape running one vehicle simulation applet on each node and by Cosmo Player VRML2 browser displaying the multi-vehicle simulated world. |
2 | Java applet propagates local vehicle and communicates via the bridge daemon with other nodes, sending local vehicle PDUs and reading remote vehicles PDUs. |
3 | Java applet and VRML browser interact via EAI (External API) as specified by SGI/Cosmo Player add-on to the VRML2 protocol. JavaScript is used to acquire handle to the VRML scene and LiveConnect is used to pass this handle to the Java applet. |
4 | Applet performs dynamic real-time updates of the scene graph based on local vehicle simulation and remote vehicle locations received via PDUs. |
5 | This prototype is successful and demonstrates that one can use Web technology for Distributed Event Driven Simulation -- the major use of simulation in DoD |