Java class to dynamically generate VRML nodes at runtime - II
public void processEvent(Event e) {
String sphereDesc1 = “Transform { translation 0.0 0.0 “;
String sphereDesc2 = “children[ Shape geometry Sphere{}”;
String sphereDesc3 = “appearance Appearance { material Material { diffuseColor“;
String sphereDesc4 = “} } } ] } “;