EventIn Handling - initialize() - II
eventOut SFVec3f new_translation
verts[0] = new SFVec3f(0, 0, 0);
verts[1] = new SFVec3f(1, 1.732, 0);
verts[2] = new SFVec3f(2, 0, 0);
verts[3] = new SFVec3f(1, 0.577, 1.732);
function touched1 (value) {
new_translation = verts[count]; // move sphere around tetra
if (count >= verts.length) count = 1;