CORBA Object Development
The process, illustrated in the following diagram, starts from specifying the object interface in IDL (which is a static subset of C++)
Next, IDL->Native Language pre-compiler generates appropriate client stubs and server skeletons
Next, the developer completes the pre-compiler work by implementing individual methods of the object under construction
Finally, the modified stubs and skeletons are compiled to build suitable client and server executables
In the following, we will illustrate all software pieces created in this process