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At an intermediate level, the Object Interface hides the object serialization needed to get a byte stream from the user (Java and C++)
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Finally there is a special Channel Interface for establishing specialized linkages between groups of related shared applications
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This can be used if for instance one component of an application uses a shared whiteboard. This allows whiteboards to maintain shared state without overall application becoming involved
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All APIs are build hierarchically, with message-passing API as root
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