PPT Slide
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// Helloworld.cpp : Implementation source file for the helloworld //
// application using DirectDraw & DirectPlay //
// Application : Demo application for DirectX/DirectPlay for JSU //
// Platform : Intel Pentium 166 MHz, WindowsNT 4.0, Visual C++ 5.0//
// Author : Subhash Nair (subhash@cat.syr.edu) //
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#define WIN32_LEAN_AND_MEAN // For faster builds & smaller executables
#include <windows.h> // Our standard Windows header
#include <ddraw.h> // Header for DirectDraw
#include <dplay.h> // Header for DirectPlay
const char *msg = "Hello World!"; //Our famous message, courtesy Kernighan & Ritchie!!
const int window_width = 640; // These 3 values for window width, window height and
const int window_height = 480; // and bits per pixel correspond to a standard display
const int bits_per_pixel = 8; // mode on most monitors
const DWORD UpdateDelay = 0; // How often our screen will be updated
const char sessionName[32] = "Welcome"; //Our session name
//Our session's Globally unique identifier
const GUID sessionGUID = { 0x6db0f1d1, 0xff0c, 0x11d1,
{ 0x9a, 0x17, 0x0, 0x0, 0xc0, 0x23, 0xca, 0xf3 } };
//The message structure we are going to send and receive