VRML plays same role to 3D worlds that HTML does to documents
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VRML 1.0 has been widely available and specifies static 3D scenes through which you can navigate.
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Note can embed clickable URL's as with ImageMaps which can be used to annotate images to provide interactive resources
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VRML 2.0 is now the standard with critical enhancements so that individual elements of 3D world are dynamic and can be programmed
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It is designed to support full interactivity with texture mapped video, avatars etc.
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Apply to virtual car-dealership / interactivity gaming or more academic uses such as collaboration between teachers and students in 3D virtual classroom
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Bandwidth and computing needs of VRML are handicapping acceptance and appears that VRML will NOT "make it" -- replacement unclear but
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