1 | A simple animation can be implemented by the following routings. The fraction_changed eventOut of a TimeSensor node can be wired to a set_fraction eventIn of interpolator. |
2 | Whenever interpolator receives a set_fraction event, it computes a new position value (according to keyValues) and places it in a value_changed eventOut. |
3 | By wiring this eventOut which holds a 3-vector to the Transform node's appropriate eventIn attribute, the animation can be implemented. |