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A VRML point is a dot located within a VRML world. To locate the exact location of a point, it is necessary to give the coordinate of that point. Coordinate node allow to define 3-D coordinates:
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Coordinate { point [] # exposedField MFVec3f }
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Coordinate node can be used any coord field of PointSet, IndexedLineSet, or IndexedFaceSet node.
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Each value of point field contains three floating-point number.
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The first value in the point array is indexed as 0th component.
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set_point and point_changed events are implied because of exposedField definition. These allow one to move/animate points
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