Basic HTML version of Foils prepared April 6 1997

Foil 164 Sound Node - I

From VRML 2 Basic Concepts and Definitions CPS616 -- Information Track of CPS -- Spring Semester 97. by Zeynep Ozdemir(Geoffrey C. Fox)


1 Sound {
2 direction 0 0 1 # exposedField SFVec3f
3 intensity 1 # exposedField SFFloat
4 location 0 0 0 # exposedField SFVec3f
5 maxBack 10 # exposedField SFFloat
6 maxFront 10 # exposedField SFFloat
7 minBack 1 # exposedField SFFloat
8 minFront 1 # exposedField SFFloat
9 priority 0 # exposedField SFFloat
10 source NULL # exposedField SFNode
11 spatialize TRUE # field SFBool
12 }
13 location field specifies a 3-D coordinate for the location of the sound emitter in the current coordinate system.

in Table To:


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