Box { size 2.0 2.0 2.0 # defined a box } |
Cone { bottomRadius 1.0 # field SFFloat height 2.0 # field SFFloat side TRUE # field SFBool bottom TRUE # field SFBool |
} |
Sphere {radius 1.0 # field SFFloat } |
Cylinder { height 2.0 # field SFFloat |
radius 1.5 # field SFFloat |
} |