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VRML with Java is a powerful combination that results in executable content, optimized for today's low bandwidth environments.
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Simple 3-D programming of complex front-ends possible using well-defined nodes in VRML 2.0 specifications.
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Substantial bandwidth savings possible by using a VRML world animated by a Java applet - rather than a 2D GIF/JPEG image animated by Java.
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As send short VRML definition of "image" rather than image itself. Of course one has increased compute time to render image!
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