1 | Beta tests of the Java code. |
2 | Future work on 3D Current weather data. |
3 | Implementation will take place in VRML 2.0. |
4 | Adaptive triangulation will be used to generate the terrain over small pieces of each state, which will then be "pieced together" through Java scripting nodes. |
5 | Interactive sounds. When one is around a region which is raining, we will have sounds for the rain, etc.. |
6 | Animation of the weather in 3d. We will be able to animate the clouds through past data. |