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VRML and Use of Databases as backend and Application to GIS

Given by Krzysztof Walczak at ARL Database Tutorial on February 98. Foils prepared 7 October 97

Open Inventor
VRML language
VRML Browsers
Illustra Database System
Why database support for VRML ?
File based terrain rendering in VRML
Terrain rendering with Illustra database support
Objects - storing rich semantic information
Multiversion representation
Examples of VRML for Terrain Rendering


Table of Contents for VRML and Use of Databases as backend and Application to GIS


001 VRML and Database Support
002 Topics in VRML/Illustra Tutorial
003 Open Inventor and VRML -- Introduction
004 Open Inventor -- Overview
005 Open Inventor -- Nodes
006 Open Inventor -- Database Structure
007 Open Inventor -- Typical Applications
008 VRML - Virtual Reality Modeling Language -- Overview
009 VRML Goals
010 VRML -- Specification
011 VRML - Language characteristics
012 Example I - Shapes
013 Example II - Properties
014 Example III - Group Nodes
015 Example IV - Textures
016 VRML - Nodes I
017 VRML - Nodes II 
018 VRML - Nodes III -- Properties nodes
019 VRML - Nodes IV
020 VRML - Example
021 VRML - Tools 
022 VRML - Browsers
023 VRML - Browsers II
024 VRML Browsers - Examples I  -- WebSpace
025 VRML Browsers - Examples II -- SDSC WebView
026 VRML Browsers - Examples III -- VRWeb
027 VRML Browsers - Examples IV -- WebFX
028 Illustra Database System - Server
029 Illustra - Evolution in DBMS
030 Illustra Database System
    Object-Relational DBMS 
031 Illustra Database System - DataBlades
032 Illustra Database System  
    DataBlades (cont.) 
033 Illustra - System Architecture
034 Illustra Database System --
    2D Spatial DataBlade
035 Illustra Database System -- 
    3D Spatial DataBlade
036 Illustra Database System
    Access to the Data
037 Database Support for VRML
038 Why Database Support for VRML ?
039 Standard VRML Storage 
    Characteristics
040 Standard VRML Storage
    Disadvantages
041 Geometrical vs. Semantical Model
042 System Architecture
043 VRML Synthesis
044 Terrain Data
045 Synthesis of Terrain Description
046 Creation of VRML files
047 VRML modeling
048 LOD - Level-Of-Detail
049 Level-Of-Detail - Example
050 Colors
051 Data Storage and Indexing
052 Reducing Number of Polygons
053 Multi Resolution Terrain Model - I
054 Multi Resolution Terrain Model- II
055 Modeling of Objects - Object Data
056 Modeling of Objects - Types
057 Definition of Objects - Example
058 Database Schema
059 Multiversion Approach
060 Multiversion Approach
061 Terrain rendering in VRML - Example I
062 Terrain rendering in VRML - Example II


© on Mon Oct 13 1997