Basic HTML version of Foils prepared April 7 1998

Foil 38 Describing Geometry

From Overview of Java2D and Java3D Frameworks CPS616 Web Technologies -- Spring 98. by Geoffrey C. Fox


Most Java 3D geometry node components handle triangles and quads implicit or explicit (indexed) connectivity strips, fans, and arbitrary polygon collections: LineArray, PointArray, QuadArray, LineStripArray, TriangleFanArray, etc.
VRML's primitive and specialized geometry can be implemented using Java 3D geometry arrays
The Java 3D Raster geometry node component enables pixel read and write to the screen at a transformed location



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