Basic HTML version of Foils prepared March 4 1998

Foil 140 Defining VRML shapes with points, lines, and faces

From VRML 2 Basic Concepts and Definitions CPS616 -- Information Track of CPS -- Spring Semester 98. by Zeynep Ozdemir, Rob Baker, Meryem Ispirli, Geoffrey C. Fox


1 A VRML point is a dot located within a VRML world. To locate the exact location of a point, it is necessary to give the coordinate of that point. Coordinate node allow to define 3-D coordinates:
  • Coordinate { point [] # exposedField MFVec3f }
2 Coordinate node can be used any coord field of PointSet, IndexedLineSet, or IndexedFaceSet node.
3 Each value of point field contains three floating-point number.
4 The first value in the point array is indexed as 0th component.
5 set_point and point_changed events are implied because of exposedField definition. These allow one to move/animate points

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