1 | An avatar is a symbolic-virtual-world representation of a real-world person in virtual reality. Using an avatar, the real-world person moves through the virtual world, seeing what the avatar sees, and interacting by telling the avatar what to do. In a multi-user virtual reality environment, each user in the environment chooses a 3-D shape as a represantative in the VRML world. |
2 |
A description of an avatar can be divided into two sections:
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3 | The movement features of the avatar are primarily controlled by the NavigationInfo node. |