After an Interesting "competition", a new standard VRML2.0 was adopted in May 1996. After some uncertainty, it appears that this standard will be accepted by major players
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Good VRML2.0 browsers are (starting Spring 97) available
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Conceptually it is in most areas similar to VRML1.0 but there are many changes in detail and VRML1.0 is NOT a subset of VRML2.0 (MOST of language is changed)
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Major goal of VRML2.0 was to support dynamic 3D worlds where components of world move relative to each other and interact together
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This is achieved by events in VRML nodes which are linked by "routes" and invoked by time stamped animations or Java/JavaScript programs
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