Basic HTML version of Foils prepared March 4 1998

Foil 41 Summary Node Types - Appearance/Properties - VII

From VRML 2 Basic Concepts and Definitions CPS616 -- Information Track of CPS -- Spring Semester 98. by Zeynep Ozdemir, Rob Baker, Meryem Ispirli, Geoffrey C. Fox


Geometric Properties
Color
  • Defines a set of RGB colors to be used in the color fields of various geometry nodes.
Coordinate (was Coordinate3 in VRML1.0) Normal and TextureCoordinate are also in this category
New class of Appearance Nodes
Appearance
  • Gathers together all the appearance properties for a given Shape node. This is specified differently than in VRML1.0 and points to further nodes specifying Material, Texture and TextureTransform
  • Material, FontStyle, Image/Movie/Pixel Texture and TextureTransform are in this category



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