MovieTexture node can specify an MPEG movie texture file for texture mapping.
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MovieTexture {
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loop FALSE # exposedField SFBool
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speed 1 # exposedField SFFloat
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startTime 0 # exposedField SFTime
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stopTime 0 # exposedField SFTime
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url [] # exposedField MFString
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repeatS TRUE # field SFBool
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repeatT TRUE # field SFBool
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duration_changed # eventOut SFFloat
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isActive # eventOut SFBool
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}
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