Basic HTML version of Foils prepared Nov 29 97

Foil 29 Ownership Management Allows Shared Responsibility for Simulating an Object

From Overview of HLA and RTI DMSO Standards ARL Training Session IMT Dec 4 97 -- Dec 4 97. by Geoffrey Fox but selected by W. Furmanski from DMSO


1 Each attribute of each object has an owner: the owner is the federate responsible for updating that attribute
  • Called "owner-computes rule"! Any object must be updated by a particular federate
2 Different attributes of the same object may have different owners. One federate is updating an aircraft's position; another federate, subscribing to the position, is updating icing
3 "Privilege to delete" an object is an attribute owned by some federate
4 Ownership can change: responsibility for updating an attribute can pass from one federate to another. E.g., an aircraft modeled in an aggregate simulation could transfer ownership of the position attribute to a cockpit
5 Ownership exchange may be pushed or pulled

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