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More generally, any component, including containers, can generate mouse and keyboard events as the user moves or clicks the mouse in the window, or types a single key on the keyboard.
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This is most likely used in a Canvas or graphics drawing area.
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Typing a single key generates two KeyEvents. These events must be handled by implementing the KeyListener interface. It has three methods corresponding to the three actions that can occur on a key:
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public void keyPressed (KeyEvent e)
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this is called for an action key, such as arrow keys, home, etc.
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public void keyTyped (KeyEvent e)
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this is called for other keys, such as text characters
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public void keyReleased (KeyEvent e)
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this is called when any key is released
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4 |
Typically, one uses methods to find the name of the key pressed or typed:
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String s = e.getKeyText (e.getKeyCode());
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