Basic HTML version of Foils prepared July 5 98

Foil 107 FMS PET Next Steps: DirectX / DirectPlay Services (cont)

From FMS: Forces Modeling and simulation and HPCC JSU HPC Summer Institute for Undergraduates, Jackson MS -- June 15 1998. by Wojtek Furmanski


Session Management - open or close a comm channel or session
Player Management - create, destroy or manage players within a session
Group Management - create or destroy group of players within a session
Message Management - distributes messages between game players
Data Management - associates data with players and groups



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