Basic HTML version of Foils prepared 20 February 00

Foil 21 Application Motivation IV: Numerical Relativity

From Introduction to Computational Science CPS615 Computational Science Class -- Spring Semester 2000. by Geoffrey C. Fox


1 As with all physical simulations, realistic 3D computations require "Teraflop" (10^12 operations per second) performance
2 Numerical Relativity just solves the "trivial" Einstein equations G?? = 8?T?? with indices running over 4 dimensions
3 Apply to collision of two black holes which are expected to be a major source of gravitational waves for which US and Europe are building major detectors
4 Unique features includes freedom to choose coordinate systems (Gauge freedom) in ways that changes nature of equations
5 Black Hole has amazing boundary condition that no information can escape from it.
  • Not so clear how to formulate this numerically and involves interplay between computer science and physics
6 At infinity, one has "simple" (but numerically difficult) wave equation; near black hole one finds very non linear system

in Table To:


© Northeast Parallel Architectures Center, Syracuse University, npac@npac.syr.edu

If you have any comments about this server, send e-mail to webmaster@npac.syr.edu.

Page produced by wwwfoil on Thu Mar 16 2000