1 | Java 2D API defines two coordinate spaces: User Coordinate Space and Device Coordinate Space |
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7 | Java 2D API enhances the functionality of AWT by implementing new methods in existing classes, while extending existing classes and interfaces |
8 | (0,0) |
9 | x |
10 | y |
11 | The origin of User Coordinate Space lies in the upper left corner increasing to the right and downward |