Basic HTML version of Foils prepared May 19 99

Foil 42 Recipe for Java 3D Program

From Java Media Framework API's Basic Information Track Computational Science Course CPS616 -- Spring Semester 1999. by Byeongseob Ki, Scott Klasky, Nancy McCracken


Every Java 3D application has five tasks:
  • Create 3D shapes
  • Create content behaviors
  • Set up the 3D canvas (drawing area)
  • Configure viewing
  • Create navigation behaviors
In VRML, the last three are performed by the browser and cannot be fully controlled by a VRML script



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