Basic HTML version of Foils prepared June 5 99

Foil 44 Object Model Overview

From Java Language in the Computer Science Curriculum ADMI Tutorial Duluth Minnesota -- June 3 99. by Geoffrey C. Fox


1 Programs are composed of a set of modules called classes. Each class is a template specifying a set of behaviors on the data of the class.
2 Each class has instance variables to hold the data and methods (called functions or procedures in other languages) to define the behaviors. Each object in a program is created as an instance of a class. Each class instance has its own copy of the instance variables.
3 Classes can be used for data encapsulation, hiding the details of the data representation from the user of the class (by marking variables as private).
4 Instance
5 Variables
6 Methods

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