1 | Difficult for users to exchange filters, since each user ran their own server. |
2 | Difficult for users to run the Isosurface routine. |
3 | Slow performance for 3D graphics. |
4 | Collaborations with many users would often kill the system. |
5 | We wanted an easy way to incorporate "state-of-the-art" visualization routines (like Stanford's Volpack routines for raytracing, or VTK routines). |
6 | Needed a methodology for creating "maps" of filters, so users could invoke them from C/Fortran/Java. |
7 | Operates on the premise of shared inputs. |