Methods for drawing in the Graphics Class
Graphics class has methods to construct basic two dimensional images
- (all parameters are ints unless otherwise indicated)
- x, y pixel locations refer to the upper left corner of the object to be drawn (except for strings)
drawString (String text, x, y)
drawLine (x1, y1, x2, y2)
drawRect (x, y, width, height), fillRect (...),
drawOval (...), fillOval (...),
drawRoundRect (x, y, width, height, arcWidth, arcHeight)
- for a rectangle with rounded corners!,
draw3DRect (x, y, width, height, Boolean b)
- (to get shadow effect as in buttons - if b is true, it's raised),
drawArc (x, y, width, height, startAngle, arcAngle), fillArc(..),
drawPolygon(int xPoints[], int yPoints[], n);