#VRML V2.0 utf8 DEF SPHERE1 Transform { translation 1 3 0 rotation 1 0 0 0 children [ Shape { appearance Appearance { material Material { emissiveColor 0.1 0.5 0.1 } } geometry Sphere { radius 2 } } ] } DEF SPHERE2 Transform { translation 4 3 0 rotation 1 0 0 0 children [ Shape { appearance Appearance { material Material { emissiveColor 0.5 0.1 0.1 } } geometry Sphere { radius 1 } } ] } DEF SPHERE2 Transform { translation -3 3 0 rotation 1 0 0 0 children [ Shape { appearance Appearance { material Material { emissiveColor 0.1 0.1 0.8 } } geometry Sphere { radius 1.5 } } ] } Transform { children [ Shape { appearance Appearance { material Material { emissiveColor 0.4 0.0 1.0 } } geometry IndexedFaceSet { coord Coordinate { point [ 10 0 10, 10 0 -10, -10 0 -10, -10 0 10 ] } coordIndex [ 0, 1, 2, 3, -1 ] } } ] }