#VRML V2.0 utf8
Collision {
collide FALSE
children [
DEF World Transform {
rotation 1 0 0 0.523599
children [
DirectionalLight {
on TRUE
intensity 1
color 1 1 1
direction 1 0 0
},
DEF Car Group {
children [
DEF LeftFrontWheel Transform {
translation -2 0 2
children [
Shape {
appearance
Appearance {
material
Material {
diffuseColor 1 0 0
}
}
geometry
DEF Wheel Sphere {
radius 0.9
}
}
]
},
DEF RightFrontWheel Transform {
translation -2 0 -2
children [
Shape {
appearance
Appearance {
material
Material {
diffuseColor 1 0 0
}
}
geometry USE Wheel
}
]
},
DEF LeftRearWheel Transform {
translation 2 0 2
children [
Shape {
appearance
Appearance {
material
Material {
diffuseColor 1 0 0
}
}
geometry USE Wheel
}
]
},
DEF RightRearWheel Transform {
translation 2 0 -2
children [
Shape {
appearance
Appearance {
material
Material {
diffuseColor 1 0 0
}
}
geometry USE Wheel
}
]
},
DEF Body Group {
children [
Shape {
appearance
Appearance {
material
Material {
diffuseColor 0 0 1
shininess 0.2
}
}
geometry
Box {
size 6 1 2
}
}
]
}
]
}
]
}
]
}