IndexedFaceSet

Definition :
IndexedFaceSet { 
  eventIn       MFInt32 set_colorIndex
  eventIn       MFInt32 set_coordIndex
  eventIn       MFInt32 set_normalIndex
  eventIn       MFInt32 set_texCoordIndex
  exposedField  SFNode  color             NULL
  exposedField  SFNode  coord             NULL
  exposedField  SFNode  normal            NULL
  exposedField  SFNode  texCoord          NULL
  field         SFBool  ccw               TRUE
  field         MFInt32 colorIndex        []
  field         SFBool  colorPerVertex    TRUE
  field         SFBool  convex            TRUE
  field         MFInt32 coordIndex        []
  field         SFFloat creaseAngle       0
  field         MFInt32 normalIndex       []
  field         SFBool  normalPerVertex   TRUE
  field         SFBool  solid             TRUE
  field         MFInt32 texCoordIndex     []
}
Explanation :

The IndexedFaceSet node represents a 3D shape formed by constructing faces (polygons) from vertices listed in the coord field. IndexedFaceSet is specified in the local coordinate system and is affected by parent transformations.

color : If this value is not null, then this either effects the vertices or faces defined by this IndexedFaceSet node.
coord : defines the vertices of the polygon.
normal : defines a surface normal information. if this is null, then creaseAngle is used for smoothing between shared vertices.
texCoord : defines a TextureNode for each vertices.
ccw :
colorIndex :
colorPerVertex :
convex :
coordIndex :
creaseAngle :
normalIndex :
normalPerVertex :
solid :
textCoordIndex :