#VRML V2.0 utf8 WorldInfo { title "Prims" } Background { skyColor [ 0.4 0.4 0.4, 0.6 0.6 0.6 ] } Viewpoint { position 0 0 8 orientation 0 1 0 0 } NavigationInfo { type "WALK" speed 5 } Transform { translation 0 0 -8 children [ DEF SPHERE_TRANSFORM Transform { children [ Shape { appearance Appearance { material DEF SPHERE_MAT Material { diffuseColor 0.1 0.5 0.2 specularColor 0.8 0.8 0.8 shininess 0.25 } } geometry Sphere { radius 1.1 } } ] } Transform { translation 3 0 0 children [ Shape { appearance Appearance { material DEF RED Material { diffuseColor 0.7 0.1 0.1 } } geometry Box { size 1.5 1.5 1.5 } } ] } Transform { translation -3 0 0 children [ Shape { appearance Appearance { material DEF CONE_MAT Material { diffuseColor 0.2 0.7 0.8 specularColor 1 1 1 shininess 0.4 } } geometry Cone {} } ] } ] } DEF TIMER TimeSensor { loop TRUE cycleInterval 4 } DEF INTERPOLATOR ColorInterpolator { keys [ 0, 0.25, 0.5, 0.75, 1 ] values [ 1 0 0, 0 1 0, 0 0 1, 0 1 0, 1 0 0 ] } DEF OPACITY_INTERPOLATOR ScalarInterpolator { keys [ 0, 0.5, 1 ] values [ 0, 1, 0 ] } Group { # See if routes work when declared inside of a node ROUTE TIMER.fraction TO INTERPOLATOR.set_fraction ROUTE INTERPOLATOR.value_changed TO SPHERE_MAT.set_diffuseColor ROUTE TIMER.fraction TO OPACITY_INTERPOLATOR.set_fraction ROUTE OPACITY_INTERPOLATOR.value_changed TO CONE_MAT.set_transparency }