1 | Concurrency control - layering of synchronization and control policies over base mechanisms |
2 | Services in threads - how and when to create and invoke thread-based services |
3 | Flow patterns - design of system composed of connected stages with assigned producer and consumer roles |
4 | Transactions - operations performed without interference from other threads |
5 | Notifications - information about changes in state and events |
6 | Scheduling - implementing proprietary scheduling schemes |