Basic HTML version of Foils prepared March 26 1999

Foil 44 Distributed Objects are less secure

From Use of WebFlow to build Problem Solving Environments CEWES Training on WebFlow at Vicksburg -- March 9 1999. by Tom Haupt


1 can play both client and server
  • in client/server you trust the server, but not the clients
2 evolve continually
  • objects delegate parts of their implementation to the other objects (also dynamically composed at runtime). Because of subclassing, the implementation of an object may change over time
3 interactions are not well defined
  • because of encapsulation, you cannot understand all the interactions between objects
4 are polymorphic (ideal for Trojan horses!)
5 can scale without limit
  • how do you manage the access right to millions of servers?
6 are very dynamic

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