1 | Java3D has a set of nodes to create groups: OrderedGroup, Switch, TransformGroup, etc. |
2 | Java 3D supports numerous utility methods to build and manipulate 4x4 matrices and vectors: |
3 | Transform3D yAxis = new Transform3D( ); |
4 | yaxis.roty( 0.785 ); |
5 | TransformGroup scene = new TranformGroup( ); |
6 | scene.addChild( sign ); |
7 | scene.setTransform( yaxis ); |