Basic HTML version of Foils prepared July 6 99

Foil 28 Object Model Overview

From Use of Java Language in Computational Science DoD Modernization Users Group Conference Monterey -- June 7 99. by Nancy McCracken, Geoffrey C. Fox


1 Programs are composed of a set of modules called classes. Each class is a template specifying a set of behaviors on the data of the class.
2 Each class has instance variables to hold the data and methods (called functions or procedures in other languages) to define the behaviors. Each object in a program is created as an instance of a class. Each class instance has its own copy of the instance variables.
3 Classes can be used for data encapsulation, hiding the details of the data representation from the user of the class (by marking variables as private).
4 Instance
5 Variables
6 Methods

in Table To:


© Northeast Parallel Architectures Center, Syracuse University, npac@npac.syr.edu

If you have any comments about this server, send e-mail to webmaster@npac.syr.edu.

Page produced by wwwfoil on Tue Jul 6 1999