Difficult for users to exchange filters, since each user ran their own server. |
Difficult for users to run the Isosurface routine. |
Slow performance for 3D graphics. |
Collaborations with many users would often kill the system. |
We wanted an easy way to incorporate "state-of-the-art" visualization routines (like Stanford's Volpack routines for raytracing, or VTK routines). |
Needed a methodology for creating "maps" of filters, so users could invoke them from C/Fortran/Java. |
Operates on the premise of shared inputs. |