Basic HTML version of Foils prepared April 17 1999

Foil 23 Naïve Shared Object Strategy

From Minnowbrook -- the Virtual University After Dinner Talk to Dedicated AFOSR Research Team -- April 15 1999. by Geoffrey C. Fox


1 Assume teachers, students, engineers, shoppers, salespersons, families teach, learn, collaborate, buy, sell, socialize via electronic versions of traditional human interactions combined with shared objects rendered as web pages
  • Most sharing is asynchronous and one usually wishes to share synchronously same material that one accesses asynchronously
  • objects can be (electronic) text books, aircraft designs and simulations, expensive jewelry or photos of grandchildren .....
  • Best sharing must support cross disability rendering
2 Only shared event model of sharing (collaboration) is capable of necessary efficiency and customization to each user

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