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Earthquake Prediction as Example of N Body Computations

Given by Geoffrey C. Fox at CPS615 INtroduction to Computational Science on Fall Semester 1998. Foils prepared 5 October 98

We briefly discuss why GEM is interesting
We state the computational problem for GEM and analyze parallel computing issues for key steps
We map into a particle dynamics analogy using Green's function formalism and consider O(N2) cut-off O(N) and fast multipole methods
We go in detail through the fast multipole method
We expect object oriented approaches to be very important booth at language level and in using technologies like CORBA to integrate world-wide collaboration, simulations and experiments.


Table of Contents for Earthquake Prediction as Example of N Body Computations


001 Computational Science and N Body algorithms Illustrated by GEM: 
    General Earthquake Simulation Project CPS615 Introduction to 
    Computational Science October 98
002 Abstract of GEM Analysis for Computational Science
003 Earthquakes are Worldwide
004 Northridge Earthquake 1994 (Southern California)
005 Southern California Earthquake Activity
006 We need to predict earthquakes!
007 Possible Special Features of Earthquake Simulation
008 Basic Computational Structure - I
009 Basic Computational Structure - II
010 Analysis of Computational Structure
011 First two Solutions of O(N2) Computational Complexity
012 Second two Solutions of O(N2) Computational Complexity
013 Basic Idea of Fast Multipole Algorithm
014 Intermediate results of a computation of 322 million particles on 
    ASCI Red
015 Intermediate results of a computation of 9.7 million particles on 
    PC Cluster loki
016 Some Performance Results of Interest from Salmon and Warren
017 Hierarchical Breakup of 2D Space
018 Simple Illustration of Tree Data Structure
019 Tree Structure for 10,000  bodies centrally clustered in a disk
020 Generation of Tree for a small number of particles
021 3 Approximations to Force on a  Particle in Fast Multipole 
    Approach
022 Parallelism in O(N2) N Body Approach  I
023 Parallelism in O(N2) N Body Approach  II
024 Parallelism in Cut Off Force Approach
025 Problems in Cut off Force Parallelism
026 Cyclic and Block Decomposition for Graphics Ray Tracing
027 Generation of Keys in Salmon Warren Method
028 Generation of 3D Key for Salmon Warren
029 Parallelism in Salmon Warren Approach
030 Two Space Filling Curves
031 Morton Curve split up into 8 processors represented by different 
    gray levels
032 Space Filling Curve chopped up into equal length parts
033 Parallel Algorithm in Fast Multipole I
034 Locally essential Data for Processor in Bottom Left Hand Corner of
     Processor Array
035 Parallel Algorithm in Fast Multipole II
036 Scaling Ideas in GEM
037 Different Physical Scales in GEM
038 Lessons from Other Fields


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