SV2: Issues for rendering
For enhanced interactively, the image should be refined progressively as the data comes in from the remote server.
- Image quality must be controlled as a function of the network's load and client's hardware setup.
In order to store and transmit large scale data sets, compression schemes have to be utilized.
- In order to avoid full decompression, a sophisticated rendering method should carry out computations in compression domains at the client side.
- For the above two issues, wavelet compression is an obvious choice in our system.