* Provision of multi-room support(splitting different rooms into different channels in the JSDA paradigm).
* Making the entire set-up fully on-the-fly/dynamic.
* Additional Components to be inserted to meet the requirements of the current VRML Working Group Proposals(e.g. Binary Format,Humanoid Animation)
* Audio-Conferencing support
* Database support using JDBC(currently) and using API developed by the VRML Database WG in the near future.
* Development of TVR environments using IIOP-based Collaborative API's and also using HLA/RTI frameworks developed by DoD.
* Extension into a full-fledged Collaborative Gaming application.