ACE_Stream
acceptor.
#include <ace/SOCK_Acceptor.h>
class ACE_SOCK_Acceptor : public ACE_SOCK {
public:
ACE_SOCK_Acceptor (void);
ACE_SOCK_Acceptor ( const ACE_Addr &local_sap, int reuse_addr = 0, int protocol_family = PF_INET, int backlog = 5, int protocol = 0 );
int open ( const ACE_Addr &local_sap, int reuse_addr = 0, int protocol_family = PF_INET, int backlog = 5, int protocol = 0 );
int accept ( ACE_SOCK_Stream &new_stream, ACE_Addr *remote_addr = 0, ACE_Time_Value *timeout = 0, int restart = 1, int reset_new_handle = 0 ) const;
typedef ACE_INET_Addr PEER_ADDR;
typedef ACE_SOCK_Stream PEER_STREAM;
void dump (void) const;
ACE_ALLOC_HOOK_DECLARE;
protected:
ACE_HANDLE shared_accept ( ACE_Addr *remote_addr, ACE_Time_Value *, int restart, int reset_new_handle ) const;
private:
int get_remote_addr (ACE_Addr &) const;
};
ACE_SOCK_Acceptor (void);
ACE_SOCK_Acceptor (
const ACE_Addr &local_sap,
int reuse_addr = 0,
int protocol_family = PF_INET,
int backlog = 5,
int protocol = 0
);
int open (
const ACE_Addr &local_sap,
int reuse_addr = 0,
int protocol_family = PF_INET,
int backlog = 5,
int protocol = 0
);
int accept (
ACE_SOCK_Stream &new_stream,
ACE_Addr *remote_addr = 0,
ACE_Time_Value *timeout = 0,
int restart = 1,
int reset_new_handle = 0
) const;
timeout
of 0 means
block forever, a timeout
of {0, 0} means poll. restart
== 1
means "restart if interrupted."
typedef ACE_INET_Addr PEER_ADDR;
typedef ACE_SOCK_Stream PEER_STREAM;
void dump (void) const;
ACE_ALLOC_HOOK_DECLARE;