#include <ace/Malloc.h >
class ACE_New_Allocator : public ACE_Allocator {
public:
virtual void *malloc (size_t nbytes);
virtual void *calloc (size_t nbytes, char initial_value = ' ');
virtual void free (void *ptr);
virtual int remove (void);
virtual int bind ( const char *name, void *pointer, int duplicates = 0 );
virtual int trybind (const char *name, void *&pointer);
virtual int find (const char *name, void *&pointer);
virtual int find (const char *name);
virtual int unbind (const char *name);
virtual int unbind (const char *name, void *&pointer);
virtual int sync (ssize_t len = -1, int flags = MS_SYNC);
virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
virtual int protect (ssize_t len = -1, int prot = PROT_RDWR);
virtual int protect ( void *addr, size_t len, int prot = PROT_RDWR );
virtual void print_stats (void) const;
virtual void dump (void) const;
};
ACE_Malloc ACE_LOCAL_MEMORY_POOL, MUTEX
>
This will allow you to use the added functionality of
bind/find/etc. while using the new/delete operators.
PUBLIC MEMBERS
virtual void *malloc (size_t nbytes);
virtual void *calloc (size_t nbytes, char initial_value = ' ');
virtual void free (void *ptr);
virtual int remove (void);
virtual int bind (
const char *name,
void *pointer,
int duplicates = 0
);
virtual int trybind (const char *name, void *&pointer);
virtual int find (const char *name, void *&pointer);
virtual int find (const char *name);
virtual int unbind (const char *name);
virtual int unbind (const char *name, void *&pointer);
virtual int sync (ssize_t len = -1, int flags = MS_SYNC);
virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
virtual int protect (ssize_t len = -1, int prot = PROT_RDWR);
virtual int protect (void *addr, size_t len, int prot = PROT_RDWR);
virtual void print_stats (void) const;
virtual void dump (void) const;
AUTHOR
Doug Schmidt and Irfan Pyarali
LIBRARY
ace