SVC_HANDLER
based on multithreading.
#include <ace/ACE_Strategies_T.h>
template<class SVC_HANDLER> class ACE_Thread_Strategy : public ACE_Concurrency_Strategy<SVC_HANDLER> {
public:
ACE_Thread_Strategy (int flags = 0);
ACE_Thread_Strategy ( ACE_Thread_Manager *tm, long thr_flags, size_t n_threads = 1, int flags = 0 );
virtual int open ( ACE_Thread_Manager *tm, long thr_flags, size_t n_threads = 1, int flags = 0 );
virtual ~ACE_Thread_Strategy (void);
virtual int activate_svc_handler ( SVC_HANDLER *svc_handler, void *arg = 0 );
void dump (void) const;
ACE_ALLOC_HOOK_DECLARE;
protected:
typedef ACE_Concurrency_Strategy<SVC_HANDLER> inherited;
ACE_Thread_Manager *thr_mgr_;
long thr_flags_;
size_t n_threads_;
};
SVC_HANDLER
.
ACE_Thread_Strategy (int flags = 0);
ACE_Thread_Strategy (
ACE_Thread_Manager *tm,
long thr_flags,
size_t n_threads = 1,
int flags = 0
);
virtual int open (
ACE_Thread_Manager *tm,
long thr_flags,
size_t n_threads = 1,
int flags = 0
);
virtual ~ACE_Thread_Strategy (void);
virtual int activate_svc_handler (
SVC_HANDLER *svc_handler,
void *arg = 0
);
svc_handler
with an appropriate concurrency
strategy. This method activates the SVC_HANDLER by first calling
its open() method and then calling its activate() method to turn
it into an active object.
void dump (void) const;
ACE_ALLOC_HOOK_DECLARE;