NAME

ACE_OVERLAPPED

SYNOPSIS

#include <ace/OS.h>

struct ACE_OVERLAPPED { public: u_long Internal; u_long InternalHigh; u_long Offset; u_long OffsetHigh; ACE_HANDLE hEvent; u_long Internal; u_long InternalHigh; u_long Offset; u_long OffsetHigh; ACE_HANDLE hEvent; };

PUBLIC MEMBERS

u_long Internal;

u_long InternalHigh;

u_long Offset;

u_long OffsetHigh;

ACE_HANDLE hEvent;

u_long Internal;

u_long InternalHigh;

u_long Offset;

u_long OffsetHigh;

ACE_HANDLE hEvent;

AUTHOR

Doug Schmidt schmidt@cs.wustl.edu, Jesper S. M|ller stophph@diku.dk, and a cast of thousands...

The ACE_Sched_Priority type should be used for platform-

independent thread and process priorities, by convention. int should be used for OS-specific priorities.

LIBRARY

ace