#include <ace/Acceptor.h>
template<class SVC_HANDLER, ACE_PEER_ACCEPTOR_1> class ACE_Oneshot_Acceptor : public ACE_Service_Object {
public:
ACE_Oneshot_Acceptor (void);
ACE_Oneshot_Acceptor ( const ACE_PEER_ACCEPTOR_ADDR &, ACE_Reactor * = ACE_Reactor::instance(), ACE_Concurrency_Strategy<SVC_HANDLER> * = 0 );
int open ( const ACE_PEER_ACCEPTOR_ADDR &, ACE_Reactor * = ACE_Reactor::instance(), ACE_Concurrency_Strategy<SVC_HANDLER> * = 0 );
virtual ~ACE_Oneshot_Acceptor (void);
virtual int accept ( SVC_HANDLER * = 0, ACE_PEER_ACCEPTOR_ADDR *remote_addr = 0, const ACE_Synch_Options &synch_options = ACE_Synch_Options::defaults, int restart = 1, int reset_new_handle = 0 );
virtual int cancel (void);
virtual operator ACE_PEER_ACCEPTOR &() const;
virtual ACE_PEER_ACCEPTOR &acceptor (void) const;
virtual int close (void);
void dump (void) const;
ACE_ALLOC_HOOK_DECLARE;
protected:
virtual int activate_svc_handler (SVC_HANDLER *svc_handler);
int shared_accept ( SVC_HANDLER *svc_handler, ACE_PEER_ACCEPTOR_ADDR *remote_addr, ACE_Time_Value *timeout, int restart, int reset_new_handle );
int register_handler ( SVC_HANDLER *svc_handler, const ACE_Synch_Options &options, int restart );
virtual ACE_HANDLE get_handle (void) const;
virtual int handle_close ( ACE_HANDLE = ACE_INVALID_HANDLE, ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK );
virtual int handle_input (ACE_HANDLE);
virtual int handle_timeout ( const ACE_Time_Value &tv, const void *arg );
virtual int init (int argc, char *argv[]);
virtual int fini (void);
virtual int info (char **, size_t) const;
virtual int suspend (void);
virtual int resume (void);
private:
SVC_HANDLER *svc_handler_;
int restart_;
ACE_PEER_ACCEPTOR peer_acceptor_;
ACE_Concurrency_Strategy<SVC_HANDLER> *concurrency_strategy_;
int delete_concurrency_strategy_;
};
ACE_Oneshot_Acceptor (void);
ACE_Oneshot_Acceptor (
const ACE_PEER_ACCEPTOR_ADDR &,
ACE_Reactor * = ACE_Reactor::instance(),
ACE_Concurrency_Strategy<SVC_HANDLER> * = 0
);
this
at the designated local_addr
.
int open (
const ACE_PEER_ACCEPTOR_ADDR &,
ACE_Reactor * = ACE_Reactor::instance(),
ACE_Concurrency_Strategy<SVC_HANDLER> * = 0
);
this
at the designated local_addr
.
virtual ~ACE_Oneshot_Acceptor (void);
Oneshot_Acceptor
.
virtual int accept (
SVC_HANDLER * = 0,
ACE_PEER_ACCEPTOR_ADDR *remote_addr = 0,
const ACE_Synch_Options &synch_options = ACE_Synch_Options::defaults,
int restart = 1,
int reset_new_handle = 0
);
SVC_HANDLER
, accept the connection into the SVC_HANDLER
,
and activate the SVC_HANDLER
.
virtual int cancel (void);
virtual operator ACE_PEER_ACCEPTOR &() const;
PEER_ACCEPTOR
object.
virtual ACE_PEER_ACCEPTOR &acceptor (void) const;
PEER_ACCEPTOR
object.
virtual int close (void);
Oneshot_Acceptor
.
void dump (void) const;
ACE_ALLOC_HOOK_DECLARE;
virtual ACE_HANDLE get_handle (void) const;
ACE_HANDLE
.
virtual int handle_close (
ACE_HANDLE = ACE_INVALID_HANDLE,
ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK
);
this
is removed from the
reactor
.
virtual int handle_input (ACE_HANDLE);
virtual int handle_timeout (
const ACE_Time_Value &tv,
const void *arg
);
virtual int init (int argc, char *argv[]);
virtual int fini (void);
virtual int info (char **, size_t) const;
buf
.
virtual int suspend (void);
virtual int resume (void);