#include <ace/Basic_Types.h>
class ACE_U_LongLong {
public:
ACE_U_LongLong ( const ACE_UINT32 lo = 0x0, const ACE_UINT32 hi = 0x0 );
ACE_U_LongLong (const ACE_U_LongLong &);
ACE_U_LongLong &operator= (const ACE_U_LongLong &);
~ACE_U_LongLong (void);
int operator== (const ACE_U_LongLong &) const;
int operator!= (const ACE_U_LongLong &) const;
int operator< (const ACE_U_LongLong &) const;
int operator<= (const ACE_U_LongLong &) const;
int operator> (const ACE_U_LongLong &) const;
int operator>= (const ACE_U_LongLong &) const;
ACE_U_LongLong operator+ (const ACE_U_LongLong &) const;
ACE_U_LongLong operator- (const ACE_U_LongLong &) const;
ACE_U_LongLong &operator*= (const ACE_UINT32);
ACE_U_LongLong operator<< (const u_int) const;
ACE_U_LongLong &operator<<= (const u_int);
ACE_U_LongLong operator>> (const u_int) const;
ACE_U_LongLong &operator>>= (const u_int);
double operator/ (const double) const;
ACE_U_LongLong &operator+= (const ACE_U_LongLong &);
ACE_U_LongLong &operator-= (const ACE_U_LongLong &);
ACE_U_LongLong &operator++ ();
ACE_U_LongLong &operator-- ();
ACE_U_LongLong &operator|= (const ACE_U_LongLong);
ACE_U_LongLong &operator&= (const ACE_U_LongLong);
ACE_UINT32 operator/ (const ACE_UINT32) const;
ACE_UINT32 operator% (const ACE_UINT32) const;
ACE_UINT32 operator| (const ACE_INT32) const;
ACE_UINT32 operator& (const ACE_INT32) const;
ACE_U_LongLong &operator*= (const ACE_INT32);
ACE_UINT32 operator/ (const ACE_INT32) const;
ACE_UINT32 operator/ (const u_long) const;
ACE_UINT32 operator/ (const long) const;
ACE_UINT32 operator/ (const u_int) const;
ACE_UINT32 operator/ (const int) const;
void output (FILE * = stdout) const;
ACE_UINT32 hi (void) const;
ACE_UINT32 lo (void) const;
void hi (const ACE_UINT32 hi);
void lo (const ACE_UINT32 lo);
ACE_ALLOC_HOOK_DECLARE;
private:
ACE_UINT32 hi_;
ACE_UINT32 lo_;
ACE_UINT32 ul_shift ( ACE_UINT32 a, ACE_UINT32 c_in, ACE_UINT32 *c_out );
ACE_U_LongLong ull_shift ( ACE_U_LongLong a, ACE_UINT32 c_in, ACE_UINT32 *c_out );
ACE_U_LongLong ull_add ( ACE_U_LongLong a, ACE_U_LongLong b, ACE_UINT32 *carry );
ACE_U_LongLong ull_mult ( ACE_U_LongLong a, ACE_UINT32 b, ACE_UINT32 *carry );
};
Sizes of built-in types: ACE_SIZEOF_CHAR ACE_SIZEOF_WCHAR ACE_SIZEOF_SHORT ACE_SIZEOF_INT ACE_SIZEOF_LONG ACE_SIZEOF_LONG_LONG ACE_SIZEOF_VOID_P ACE_SIZEOF_FLOAT ACE_SIZEOF_DOUBLE ACE_SIZEOF_LONG_DOUBLE
Wrappers for built-in types of specific sizes: ACE_USHORT16 /* For backward compatibility. Use ACE_UINT16 instead. */ ACE_INT16 ACE_UINT16 ACE_INT32 ACE_UINT32 ACE_UINT64 (Note: ACE_INT64 is not defined, because there is no ACE_LongLong for platforms that don't have a native 8-byte integer type.)
Byte-order (endian-ness) determination: ACE_BYTE_ORDER, to either ACE_BIG_ENDIAN or ACE_LITTLE_ENDIAN
ACE_U_LongLong (const ACE_UINT32 lo = 0x0, const ACE_UINT32 hi = 0x0);
ACE_U_LongLong (const ACE_U_LongLong &);
ACE_U_LongLong &operator= (const ACE_U_LongLong &);
~ACE_U_LongLong (void);
int operator== (const ACE_U_LongLong &) const;
int operator!= (const ACE_U_LongLong &) const;
int operator< (const ACE_U_LongLong &) const;
int operator<= (const ACE_U_LongLong &) const;
int operator> (const ACE_U_LongLong &) const;
int operator>= (const ACE_U_LongLong &) const;
ACE_U_LongLong operator+ (const ACE_U_LongLong &) const;
ACE_U_LongLong operator- (const ACE_U_LongLong &) const;
ACE_U_LongLong &operator*= (const ACE_UINT32);
ACE_U_LongLong operator<< (const u_int) const;
ACE_U_LongLong &operator<<= (const u_int);
ACE_U_LongLong operator>> (const u_int) const;
ACE_U_LongLong &operator>>= (const u_int);
double operator/ (const double) const;
ACE_U_LongLong &operator+= (const ACE_U_LongLong &);
ACE_U_LongLong &operator-= (const ACE_U_LongLong &);
ACE_U_LongLong &operator++ ();
ACE_U_LongLong &operator-- ();
ACE_U_LongLong &operator|= (const ACE_U_LongLong);
ACE_U_LongLong &operator&= (const ACE_U_LongLong);
Note that the following take ACE_UINT32 arguments. These are typical use cases, and easy to implement. But, they limit the return values to 32 bits as well. There are no checks for overflow.
ACE_UINT32 operator/ (const ACE_UINT32) const;
ACE_UINT32 operator% (const ACE_UINT32) const;
The following only operate on the lower 32 bits (they take only 32 bit arguments).
ACE_UINT32 operator| (const ACE_INT32) const;
ACE_UINT32 operator& (const ACE_INT32) const;
The following operators convert their arguments to ACE_UINT32. So, there may be information loss if they are used.
ACE_U_LongLong &operator*= (const ACE_INT32);
ACE_UINT32 operator/ (const ACE_INT32) const;
ACE_UINT32 operator/ (const u_long) const;
ACE_UINT32 operator/ (const long) const;
ACE_UINT32 operator/ (const u_int) const;
ACE_UINT32 operator/ (const int) const;
void output (FILE * = stdout) const;
ACE_UINT32 hi (void) const;
ACE_UINT32 lo (void) const;
void hi (const ACE_UINT32 hi);
void lo (const ACE_UINT32 lo);
ACE_ALLOC_HOOK_DECLARE;