VRweb Display Settings

VRweb

Drawing Style

In the first part of the Display menu you can select the display mode:

A similar pullright menu is available for the interactive display mode, which is applied during navigation.
(use the accelerator keys above, holding both the shift and ctrl key)

An extra item "the same" uses the same display mode during navigation and for still images.
(accelerator key ctrl-u)

The default display mode is Smooth Shading, meaning you have to change to Texturing yourself to display or load textures. The Mesa version by default uses Flat Shading and Wireframe during navigation.


Display Options


Lighting Options

Gamma Correction

If you use the Mesa version, you can set up gamma correction to brighten up the drawings. Caveat: wireframes will be drawn much slower by Mesa when gamma correction is enabled. You have to set the environment variable MESA_GAMMA before starting VRweb. Some examples for uniform and non-uniform (RGB separately) gamma correction and deactivating it (depends on shell used):

   [csh/tcsh etc.:]  setenv MESA_GAMMA 2.0
                     setenv MESA_GAMMA "1.6 1.7 1.9"
                     unsetenv MESA_GAMMA
[sh/ksh/bash etc.:]  MESA_GAMMA=2.0 ; export MESA_GAMMA
                     MESA_GAMMA="1.6 1.7 1.9" ; export MESA_GAMMA
                     unset MESA_GAMMA

SGI supports gamma correction via the Xserver (see man gamma), so there is no need to do it in Software. OpenGL itself provides no way to change gamma. Note: due to a small bug in the Mesa library you may have to use the "R G B" syntax also for uniform gamma correction to work properly.


Anchor Settings

These options concern anchor display and appearance.

Display (accelerator key F9) toggles anchor highlighting.
Also available as button in the toolbar.

The effect of the different hightlighting methods are also described on the anchor page.


Color Selection

Via Choose... you can open a dialog for interactive color selection. In the listbox in the top-right select the color you wish to change: Background, Heads-up Display, Anchor Faces (in mode color code), or the Viewing Light.

You can use the RGB or HLS color space for selections. Values can be changed with the sliders or by typing in the new values and entering Return. The field on the left side contains a predefined color map to choose from. With the Apply button you can test the changes; when finished, confirm them with OK or press Cancel to reject all changes.

The other items contain a set of predefined colors, e.g. for quick change of the background color to black, grey, lightgrey or white.


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