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Terrain Object Representation

A terrain object is defined by an elevation (height) field and an image. The elevation field encodes information as elevation y for a specific coordinate. The image gives the color associated with the coordinate. This information can be obtained from a digital elevation model (DEM) and a satellite image of the terrain.

A terrain is a simply connected surface (i.e. no disjoint sections), so terrain rendering is a special case of volume rendering, sometimes described as 2.5-D rather than 3-D. This allows some optimizations to be used in the rendering process.

The terrain data set is stored as a number of two dimensional grids. Each grid contains a subsection of the terrain data set. The data is stored as triangular polygons made by triangulating the square mesh used as the basis of the DEM.



Paul Coddington
Fri Aug 11 18:05:02 EDT 1995