\begin{thebibliography}{1}

\bibitem{GFF}
C.~Wayne Brown and Barry~J. Shepherd.
\newblock {\em Graphics File Formats: reference and guide}.
\newblock Manning, 1995.

\bibitem{CPS713_lec}
Paul Coddington.
\newblock {CPS} 713: Terrain rendering for a geographic information system,
  1994.

\bibitem{Foley}
James~D. Foley, Andries {van Dam}, Stenve~K. Feiner, and John~F. Hughes.
\newblock {\em Computer Graphics: Principles and Practice}.
\newblock Addison-Wesley, 2nd edition, 1992.

\bibitem{hoppe-1993-mesh}
Hugues Hoppe, Tiny DeRose, Tom Duchamp, John McDonald, and Werner Stuetzle.
\newblock Mesh optimization.
\newblock {\em Computer Graphics}, 27:19--26, August 1993.

\bibitem{schroeder-1992-decimation}
William~J. Schroeder, Jonathan~A. Zarge, and William~E. Lorensen.
\newblock Decimation of triangle meshes.
\newblock {\em Computer Graphics}, 26:65--70, July 1992.

\bibitem{REU_1}
Stephanie Wierich and Paul Coddington.
\newblock Real-time rendering for a geographic information system.
\newblock Journal of Undergraduate Research in High-Performance Computing, NPAC
  technical report, {SCCS}-632, 1994.

\end{thebibliography}
