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LOCAL foilset Collaboration Presentation for CPS600

Given by Roman Markowski and Geoffrey Fox at CPS600 Spring Semester 1995 Technologies for the Information Age on March 1995. Foils prepared July 6,1995
Abstract * Foil Index for this file

See also color IMAGE
This module describes desktop collaboration with a comparison of some of the existing tools including
Communique! (Insoft) and the toolkit DVE (Digital Video Everywhere)
InPerson (SGI)
Proshare (Intel)
Eclipse (CLI -- standalone system)
MBONE -- Internet standard
We also discuss standards (there are dozens of incompatible systems) and compression needs of this application

Table of Contents for full HTML of Collaboration Presentation for CPS600


1 CPS600 Module on
Computer Collaboration
March 4,1995

2 Abstract of CPS600 Collaboration Module
3 Desktop collaboration vs face-to-face meeting
4 Collaborative environment
5 Requirements for
Collaborative Environments

6 Common collaborative tools
7 Audio Tool Functionality
8 Text Tool Functionality
9 Graphics Tool Requirements
10 Shared White Board Functionality
11 Video to Image Tool Functionality
12 TV Tool Functionality
13 File Exchange Tool Functionality
14 Share Application Tool Functionality
15 Collaboratory technology evaluation and benchmarking
16 List of collaboratory software
-- UNIX and Internet

17 List of collaboratory software
IBM PC and Macintosh

18 NPAC HPCC/ATM/VOD Laboratory
19 ISDN - Integrated Services Digital Network
20 NYNET - Upstate Corridor
21 Video Compression -- I
22 Video Compression -- II
23 Compression Hardware
24 Audio Compression
25 Videoconferencing Standards
26 Open DVE - Digital Video Everywhere (Insoft, Inc.)
27 Communique! ver 3.2.1 InSoft ($9495)
28 Communique! (2)
29 Communique! (3)
30 Communique! (4)
31 InPerson ver 1.0 SGI ($495)
32 InPerson ver 2.0 SGI (beta release)
33 ProShare ver 1.8 Intel ($2499)
34 Eclipse Videoconferencing System -- I
35 Eclipse Videoconferencing System -- II
36 MBONE - Multicast BackBONE
37 MBONE (2)
38 MBONE (3)
39 MBONE References(4)
40 Introduction to Collaborative MOO Environments
41 A Formal Definition of Collaborative MOO Environments
42 Characteristics of a MOO
43 Use of a MOO
44 Interacting in a MOO
45 A MOO Seesion Starts LIke This
46 MOO Commands from request: help manipulation
47 The Spatial Metaphor
48 Comments on Multi-User Simulations

This table of Contents Abstract



HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 1 CPS600 Module on
Computer Collaboration
March 4,1995

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Roman Markowski
NPAC
111 College Place
Syracuse
NY 13244-4100

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 2 Abstract of CPS600 Collaboration Module

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
This module describes desktop collaboration with a comparison of some of the existing tools including
Communique! (Insoft) and the toolkit DVE (Digital Video Everywhere)
InPerson (SGI)
Proshare (Intel)
Eclipse (CLI -- standalone system)
MBONE -- Internet standard
We also discuss standards (there are dozens of incompatible systems) and compression needs of this application

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 3 Desktop collaboration vs face-to-face meeting

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Nowadays business is conducted on a long-distance basis
Telephone, fax and e-mail do not give a face-to-face contact
NY - San Francisco roundtrip travel -- $1500
Intel ProShare setup -- $6000

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 4 Collaborative environment

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Each work situation has its own set of tools and social conventions. Collaborative environment must be adaptable for use in each of these situations
  • Staff meetings, project meetings
  • Engineering teams, formal presentations
  • Medical consultations, military briefings

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 5 Requirements for
Collaborative Environments

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Create customized collaborative environment (user interface) with the appropriate access and membership polices
Add collaborative features to specialized applications
Incorporate distributed multimedia functions
Exploit the latest state-of-the-art audio, video and network technologies
Develop products to run over cross-platform and multiple network technologies
Enable open collaborative applications (sharing documents, images)
Set of separate modules (audio, video, whiteboard,...)

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 6 Common collaborative tools

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Real-time video and audio capture, display and synchronization
Audio and video compression and decompression
Video and audio network data stream management
Tools Provided to User in Typical System
  • Audio Conferencing Tool
  • Text Tool with direct Input and File Manager selection
  • Shared Write Board for text-only conferencing (cf. forum on Internet)
  • Shared White Board allows text and Images to be written by anyone in common area
  • Graphics Tool allows Image exchange
  • Video to Image capture and sharing
  • Shared video including video of site participants
  • File exchange tool
  • Shared Application Tool -- One application sends output to multiple sites

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 7 Audio Tool Functionality

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Audio Conferencing allows everyone in the conference to talk to each other
Hardware requirements: Microphone, speaker or headphones
Control Panel Functionality
  • Sending/playback volume Control; mute button
  • Local Monitor volume
  • Audio Compression (PCM, ADPCM, G.711, G721 etc.)
  • Sampling (8,16,32,44.1,48 Khz)
  • Output Device (Speakers, Headphones)
  • Audio/Video Synchronization
  • Echo Cancellation -- The placement and sensitivity of the microphone can cause audio from the speaker to be picked up and rebroadcast back to the conference
  • Silence sensor -- defines a minimum audio level

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 8 Text Tool Functionality

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Allows one to incorporate and distribute notes and text to the conference members
  • Received notes can be saved on disk
  • Text can be dragged / gotten from File Manager or typed directly
Shared Write Board
  • Tool for text-only conferencing. Allows one to carry on a text based conversation with all participants using just the keyboard
  • The entire transcript can be saved and scrolled etc.
  • Messages which appear in the public window can be sent anonymously or can identify the author

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 9 Graphics Tool Requirements

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Allow one to capture and send still images to other conference participants
The incoming graphics can be saved, windowed, deleted.
Useful for displaying charts, graphs and images
Snapshot from a given screen can be sent to other members of collaboratory
Previously stored images can be loaded and sent via Graphics Tool

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 10 Shared White Board Functionality

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
A virtual drawing board shared by all members of the conference
Allow users to simultaneously markup and edit a virtual whiteboard
Whiteboard is automatically shared with the other participants
The contents (entire or selected region) of the Whiteboard can be saved, printed and "cleaned".
Functionality
  • A pointer(mouse) can be seen by all participants as one member moves over screen
  • Drawing: Freestyle lines, Straight lines, rectangles, ellipses, squares and circles with various fill options as in say Aldus Freehand.
  • Move and copy selected objects
  • Eraser
  • Color and line width choice
  • Color and font of text can be chosen
  • Graphics files can be loaded from disk or dragged/dropped from File Manager
  • QuickPic utility allows snapping of images from the whiteboard and other parts of screen

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 11 Video to Image Tool Functionality

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Used to access video and create images from any source including analog or digital camera and VCR.
Requires a video capture board
(we use for TV Tool and Video to Image Tool (under Communique!) the Parallax board on SUN for video capture and JPEG compression)
Image size should be controllable
A single frame should be selectable from video and treated by Whiteboard or Graphics tools

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 12 TV Tool Functionality

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Video can be sent from any source (including camcorder monitoring participants at one site) to other conference participants
Requires video camera and/or VCR and video capture board
Control Panel
  • Select who will receive video
  • Start and Stop Video Transmission
  • Control frame rate (typically 15 frames per second)
  • Set compression method (motion JPEG, MPEG, CellB etc.)
  • Compression ratio (quality) control
  • Video Image size control
  • Brightness, color, contrast control
  • Bandwidth monitor for sharing between conferencing capabilities

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 13 File Exchange Tool Functionality

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Allow one to send files to selected conference participants
Allow one to receive files from the other participants
Files can be saved or deleted

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 14 Share Application Tool Functionality

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Allow conference members to share an application window and application acts as though it is running locally
All members can simultaneously participate in editing a CAD drawing or making changes to a spreadsheet
No limitation of significance in shared application type
Sharing applications that do not open their own window (e.g. C Compiler) requires a terminal application (xterm)

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 15 Collaboratory technology evaluation and benchmarking

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Evaluation and benchmarking of basic functionality
  • http://kopernik.npac.syr.edu:1200/collaboration/collab.html
Desktop videoconferencing -- addon functionality to existing computers which are either PC's or workstations
  • Link from Internet or internal computer network
  • or ISDN telephone link (commercial standalone systems use this or 2 56kbaud conventional lines upto T1(1.5 Megabit) or higher performance dedicated phone links
Chosen for indepth evaluation
  • Communique Desktop Multimedia Videoconferencing (InSoft) -- Multiplatform
  • InPerson collaboratory package (SGI) -- Workstation
  • ProShare Video System (Intel Co.) -- PC
Installation of selected products in cooperation with Rome Laboratory
CLI, VTEL (Pierce-Phelps) - commercial, expensive standalone solutions

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 16 List of collaboratory software
-- UNIX and Internet

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
UNIX platform
  • Communique Desktop Multimedia Videoconferencing (InSoft)[Sun, HP, IBM RS, DEC Alpha AXP, 486/Pentium]
  • Paradise Software Video Conferencing (Paradise Software, Inc.) [Sun]
  • ShowMe (Sun Microsystem)
  • InPerson collaboratory package (SGI) [SGI]
  • Picture Window (BBN) [Sun]
MBONE software
  • IMM Image Multicaster Client
  • IVS Multihost audio/videoconferencing tool
  • MMCC Multimedia Conference Control
  • NV videoconferencing tool
  • NEVOT,VAT audioconferencing tool
  • LBL-WB whiteboard tool
  • SD Session Director

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 17 List of collaboratory software
IBM PC and Macintosh

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
IBM PC platform
  • Live PCS 100 (Picture Tel Co.)
  • ProShare Video System (Intel Co.)
  • InVision (InVision Systems Co.)
  • Person in Person (IBM)
MacIntosh
  • CU-SeeMe videoconferencing tool (Cornell University)
  • ShareView 3000 (ShareVision Technology, Inc.)

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 18 NPAC HPCC/ATM/VOD Laboratory

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * Critical Information in IMAGE
Full HTML Index
January 1995

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 19 ISDN - Integrated Services Digital Network

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Universal Digital standard which has been around for a long time but is only just being deployed broadly
At NPAC installed by NYNEX where we have client(PC's) and server (bridge to ATM network) capability
carry 3 media streams:data, voice, video
N-ISDN - Narrowband ISDN
  • circuit switching orientation (Frame Relay)
  • uses 64 Kbps channels as basic unit of switching
  • Basic Rate Access (BRI)
    • 2B+D = 144 Kbps
    • B -Bearer Channel (64 Kbps)
    • D - Delta (signal) channel (16 Kbps)
  • Primary Rate Access (PRI) /max value/
    • 23B+D=1.544 Mbps (T1)/ 30B+D=2.048 Mbps (E1)
B-ISDN - Broadband ISDN
  • packet switching orientation (Cell Relay)
  • designed to provide integrated services over Gigabit-speed network
ProShare/ IBM PC, MS Windows 3.1 supports ISDN as does
InPerson / SGI Indy, IRIX 5.3

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 20 NYNET - Upstate Corridor

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * Critical Information in IMAGE
Full HTML Index
Fall 1994

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 21 Video Compression -- I

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
MPEG - Motion Picture Experts Group; lossy algorithm;
  • standard for compression synchronized audio and video; full screen,
  • 30 fps playback at 352x240 resolution
H.261 - similar but not compatible with MPEG; videocodec for audiovisual services at px64 Kbps (p=1..30);
  • describes videosource coder, video multiplex coder and the transmission coder;
  • video for ISDN
CellB - lossy algorithm, intra-frame compression; very efficient to decode in software;
  • motion sensitive compression scheme (compresses across frames); SunVideo Board

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 22 Video Compression -- II

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Indeo - Intel lossy compression;
  • Currently15 fps, 320x240;
  • Indeo 4.0 full-screen 30fps on 90MHz Pentium
InSoft DVE 1- intraframe algorithm; InSoft's proprietary; very efficient to decode quickly in software; VideoPix or RasterOP cards
Motion JPEG - higher quality than CellB;
  • lossy algorithm; we can control balance between compression and quality; very complex - difficult and time consuming to decode in software; Parallax Card
Other: HDCC, H.221, H.242, QuickTime, Cinepak, TrueMotion-S

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 23 Compression Hardware

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
AT NPAC we have Cosmo SGI and Parallax SUN cards
Cosmo card - JPEG compression (SGI Indy -Galileo)
Parallax card (Sbus, VME, PC-AT boards, c-Cube technology) -
  • JPEG compression (Sun IPX - Kepler, Hubble)
See frequently asked questions:
ftp://rtfm.mit.edu/pub/usenet/news.answers/
compression-faq

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 24 Audio Compression

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
PCM - Pulse Code Modulation
ADPCM - Adaptive Differential PCM
G.711 - PCM for voice frequencies; 64 Kbps, 8KHz PCM audio encoding
G.721 - 32 Kbps, ADPCM audio encoding
G.722 - 7 KHz audio encoding with 64 Kbps
Other: a-law, G.725

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 25 Videoconferencing Standards

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Today's videoconferencing systems are proprietary, requiring identical technology at each end of conference
  • Around 30 products and half as many protocols
Videoconferencing solutions are tied to one platform, special hardware or special network protocols
Some multivendor standards exist
  • T.120 - cross platform file and data exchange
  • F.700 - videotelephony and Videoconference standards (CCITT,93)
  • G.700 - CCITT,92
  • H.231 - covers Multipoint Control Units
  • H.233 - specifies the data encryption methodologies
  • H.241 - Signalling for conferencing
  • H.261 - compression component of H.320
  • H.320 - dominant standard developed by ITU-T; teleconferencing audio and video protocols
  • H.KEY, T.120, CIF, QCIF

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 26 Open DVE - Digital Video Everywhere (Insoft, Inc.)

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Open architecture
API and Toolkit - programming interface to create distributed multimedia and collaborative applications
Open DVE API (LibraryAPI) - ability to write a single application without concern to the underlying workstation or network technology
Open DVE Toolkit - common set of plug-ins: audio toolkit, video toolkit, TV toolkit, whiteboard, writeboard, share application tool
Conference Engine and plug-ins (clients)
Creation of modified and new collaborative applications

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Foil 27 Communique! ver 3.2.1 InSoft ($9495)

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Sun IPX, Parallax XVideo SBus 24 SVC, SunOS 4.1.3, OpenWindows 3.0, SBA200
  • Sun ws (SunOS 4.1.3 or Solaris 2.3; OpenWindows 3.0 and Mitif 1.1)
  • IBM RS/6000, HP 9000/700, DEC Alpha (AIX, HPUX, DEC OSF)
  • PC and SGI scheduled for 1995 (MS Windows, IRIX)
Digital Video Everywhere (DVE) - open system platform
TCP/IP over ATM, ethernet, FDDI, FR, ISDN, SMDS, Switched 56
Functionality
  • virtual conference room
  • audio tool (echo cancellation, audio/video synchronization)
  • text tool, shared write tool
  • graphics tool, shared whiteboard
  • TV tool, Video tool (JPEG, MPEG, CellB, Indeo)
  • file exchange tool
  • SHARE application tool
multipoint (up to 9 participants)

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 28 Communique! (2)

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
NPAC Performance tests December 1994
  • Shared whiteboard and Graphics tool
    • image.ras (305KB): ATM - 25sec; Eth - 23sec
  • Video tool
    • full window (640x480): ATM - 25sec; Eth - 15sec
    • 1/4 window (320x240): ATM - 8 sec; Eth - 6 sec
  • TV tool
    • full window: ATM - 10.1 fps; Eth - 10.8 fps
    • 1/4 window: ATM - 15.0 fps; Eth - 15.9 fps
  • Audio - better over ATM (sampling rate 8KHz)
  • SHARE : can launch only one application; no form of access control
  • Note SHARE allows one to launch X applications (xv,xterm,Mosaic ...) and share your version with other conference participants who for instance see the same Mosaic spawned hyperlinks.
Note Communique! currently runs better on Ethernet than ATM!

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Foil 29 Communique! (3)

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Message Packet Size MTU: ethernet=1500; FDDI=4532; ATM=9188 is conventional (use netstat -i)
MTU cannot be redefined in Communique! which is hard wired in optimization to Ethernet. InPerson allows one to change value of MTU
tcp_sendspace/ udp_sendspace/ tcp_recvspace/ udp_recvspace are UNIX kernel parameters which define TCP/IP actions. The buffer sizes (16K for sendspace) is too low for ATM and when increased to 60K one sees a performance boost of a factor of two for ATM.

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Foil 30 Communique! (4)

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Audio compression
  • PCM, ADPCM, G.711, G.722, a-law
Video compression depends on the type of video capture board
  • motion JPEG (Parallax), CellB (SunVideo board), DVE1 (VideoPix card)
  • new version (Communique! 4.0) also supports: Indeo, H.261
New version will support H.320

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 31 InPerson ver 1.0 SGI ($495)

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
SGI Indy/Indigo; IRIX 5.2, GIA 100
Multicast routing and tunneling for multiway conferences
License required
Ethernet, ATM; ISDN (InPerson 2.0)
Functionality
  • audio (def 16KHz, max 48 KHz, echo cancellation, Intel DVI compression, consumes 64Kbps, supports H.320 )
  • video (default 15fps, max 20fps, 160x120, 208x156, 320x240, HDCC compression)
  • shared whiteboard (multipage)
  • file exchange (shelf) - based on the file icon dragging/dropping
  • no SHARE applications
  • multipoint (up to 6)
  • customization (control panels)
  • primary interface problems

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 32 InPerson ver 2.0 SGI (beta release)

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
requires IRIX 5.3
ISDN/PPP, T1, LAN, HighSpeed LAN
InPerson Phonebook (server)
Mail message when InPerson is not running
Whiteboard
  • 3D models can be imported and shared
  • Images transmitted using RLE compression
Video compression
  • HDCC, H.261, uncompressed (in software)
Audio compression
  • G.728 + echo cancellation (Acceleration board required)

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 33 ProShare ver 1.8 Intel ($2499)

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
NPAC implementation on Compaq Deskpro XL 566 (Pentium 66MHz, 16 MB RAM, 529 megabytes HDD, video resolution 800x600, EISA bus, CD ROM), MS Windows 3.1
Transport ISDN 2B+D or LAN
Functionality
  • dial list
  • audio (external speakers, mute, microphone and earphone in headset)
  • video (resize, snapshot, camera control, zoom in/out)
  • 10-15 fps, icon, 160x120, 320x240
  • shared application
  • shared notebook (multiple pages)
Only point-to-point
Control panels (general, audio, video, dial list)

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 34 Eclipse Videoconferencing System -- I

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Compression Labs, Inc. California
Video
  • input/output: main camera, document camera, monitor, VCR
  • compression CTX (CLI Proprietary), QCIF (CCITT standard)
  • resolution: 256x240 (CTX), 176x144 (QCIF)
  • picture-in-picture (PIP) movable, 1/9th screen
Audio
  • echo cancellation
  • full duplex
  • compression: G.711 (56kbps), G.728 (16kbps)
  • input: main microphone, aux microphone, VCR
  • output: monitor, VCR

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 35 Eclipse Videoconferencing System -- II

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
multipoint compatibility: H.320, H.231
transmission
  • network interface: RS-449, V.35, dual DSU (switched 56) or ISDN BRI
  • data rate: 56, 64, 112, 128 kbps
  • standards: framing H.221, call setup H.242

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 36 MBONE - Multicast BackBONE

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Virtual network - uses a network of special (up and coming) routers that support multicast
One-to-many and many-to-many network delivery services for applications such as videoconferencing and audio where several hosts need to communicate simultaneously
Teleconferencing can be done in the world of Internet (variable packet delivery delays, bandwidth limited)
IP multicast addressing (RFC 1112), IP Class D, 224.0.0.0-239.255.255.255
Sun - multicast (modified kernel), SGI mrouted, dedicated routers
Audio -frequent dropouts
Video - 1-4 fps over Internet

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Foil 37 MBONE (2)

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Topology: star and mesh - islands linked by virtual point-to-point tunnels
Tunneling - encapsulating the multicast packets inside regular IP packets -- allows multi-casting (multiple addresses for same packet with broadcast as an example where ALL get message). Most routers do not support multicasting and so must hide special multicast packet in conventional packet where insides are exposed by the special routers
  • Multicasting can dramatically reduce network use if use well as if N recipients, only need 1 not N packets on trunk lines.
TTL - time-to-live - field in a packet , decremented each time the packet passes through a router (prevent network links saturation)
Protocols: IGMP (Internet Group Management Protocol), DVMRP (Distance Vector Multicast Routing Protocol), RTP (Real Time Protocol over TCP/IP)
A new site announces itself to the MBONE mail list, and the nearest providers decide who can establish the most logical connection path
Compression: JPEG, H.261, Wavelet-based encoding, PCM (audio)

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Foil 38 MBONE (3)

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Application tools (Sun, SGI, HP, DEC)
  • SD - Session Directory - session availability is dynamically announced
  • NV - Net Video (Xerox Palo Alto)
  • WB - Whiteboard (Lawrence Berkeley Lab)
  • VAT - Visual Audio Tool (Lawrence Berkeley Lab)
  • IMM - Image Multicaster Client
  • NEVOT - Network Voice Terminal
  • MMCC - Multimedia Conference Control Program
Bandwidth capacities lower than T1 are generally unsuitable for MBONE video
All Public Domain!

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 39 MBONE References(4)

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
ftp://venera.isi.edu/mbone/faq.txt
ftp://parcftp.xerox.com/pub/
net-research/mbone-map-big.ps
http://www.research.att.com/
mbone-faq.html
http://www.eit.com/techinfo/
mbone/mbone.html

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 40 Introduction to Collaborative MOO Environments

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
MOO's stand for Object Oriented MUD's where
MUD stands for Multi-User Dungeons or if one is trying to be high class Multi-User Dimensions
These are "virtual-reality" or more precisely "virtual-community" systems
The goal is to set up a computer environment which resembles more or less faithfully the real world.
  • MOO's and MUD's involve people, places and things
MOO's are a modern object oriented implementation of the older MUD's and are developed at XEROX PARC in Palo Alto
These notes are from Lonnie Turbee (lmturbee@mailbox.syr.edu)

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 41 A Formal Definition of Collaborative MOO Environments

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
A MOO "...is a network-accessible, multi-user, programmable, interactive system well-suited to the construction of text-based adventure games, conferencing systems, and other collaborative software. Its most common use, however, is as a multi-participant, low-bandwidth virtual reality..." - excerpted from the _LambdaMOO Programmer's Manual_, version 1.7.6, written by Pavel Curtis.
MOO's are like Dungeons and Dragons or Computer role playing games such as Zork series
Rather perversely, they use a fundamental spatial model but are entirely (but elegantly) text based
Many -- such as Argonne -- are researching addition of visual material with animation of people and environment.
  • This would become the model where client videogames dial central servers which create a fully realistic 3D world in which tanks, F16's and explorers of videogame interact with each other
  • MOO's stress the acquistion of knowledge and not the destruction of other players

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 42 Characteristics of a MOO

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
MOOs are composed of three types of elements: People, places, and things. Because one of the goals of a MOO is to resemble (within the limitations of the medium) reality, MOOs have many of the things that one would see in everyday life: cars and houses, people and refrigerators, pets and so forth. The people who inhabit MOOs attempt to add as much detail to the MOO as possible. This means adding details as simple as making a character able to smile or as complex as establishing a democratic system by which the MOO is governed (such as the one that exists at LambdaMOO).
FTP from parcftp.xerox.com as pub/MOO/contrib/TinyMUD will compare MUD's and MOO's

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 43 Use of a MOO

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
To try out a MOO, do (march 27 1995)
  • telnet io.syr.edu 1234 (ASKEric MOO)
  • telnet arthur.rutgers.edu 8888 (English as a Second Language MOO)
Type connect guest to join MOO (temporarily)
Then you type in the name you want to use. It will ask you to verify this (type yes) and give yourself a description.
To find out who is currently logged on and where they are, type
  • @who
To talk to anyone in a place different from where you are, type
page <player> <message>
  • (such as: page Colega Hi! May I join you? )

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 44 Interacting in a MOO

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
To join anyone currently logged into the MOO, type
  • @join <player> (such as: @join Colega)
Once you are with someone in a room, you can talk to them using just one quotation mark at the beginning of your sentence:
  • "<message> (such as: "Hi! How are you? )
To show actions and emotions, type the colon (:) followed by a sentence with no subject in the third person singular. So if Lonnie types
  • :smiles and waves to everybody.
Everyone in the room will see
  • Colega smiles and waves to everybody.
To access help files, just type help and follow instructions
To leave, type @quit

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 45 A MOO Seesion Starts LIke This

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
*** Connected ***
Reception Area
This is a large, open and airy room that is modern and appealing. An information booth can be seen off to one side, and a number of people are walking about silently from place to place. You seem to have found yourself in a learning and conference center, and this is the reception area. The room narrows into a hallway to the south, and just over the hallway exit is a large clock that hangs beneath a large metallic sign reading: Welcome to AskEricMOO.
The clock on the wall reads: 4:21pm.
Nobody is sitting at their desks.

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 46 MOO Commands from request: help manipulation

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Objects usually have verbs defined on them that allow players to manipulate and use them in various ways. Standard ones are:
  • get -- pick an object up and place it in your inventory
  • drop -- remove an object from your inventory and place it in the room
  • put -- take an object from your inventory and place it in a container
  • give -- hand an object to some other player
  • look -- see what an object looks like
You can see what objects you're carrying with the 'inventory' command; see 'help inventory' for details.
Some specialized objects will have other commands. The programmer of the object will usually provide some way for you to find out what the commands are. One way that works for most objects is the 'examine' command; see 'help examine' for details.
The following specialized objects have help entries you should consult:
  • notes -- objects that allow text to be written on them and read later
  • letters-- notes that a recipient can burn after reading
  • containers -- objects that may contain other objects

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 47 The Spatial Metaphor

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Mosaic naturally implements hyperlinked multimedia material as in digital library
However MOO and indeed flight simulators and many role playing and adventure games are based around two or better three dimensional rendered graphics
Terrain Rendering is technology needed to convert 3D world into video stream
Suggest such Geographical Information System approach to spatially labelled data but Mosaic for "library" information
Use GIS/3D rendering to cruise around world -- "land at" Airport and there open Mosaic window for listing of plane schedules
  • This becomes obvious digital Yellow Page implementation

HELP! * GREY=local HTML version of LOCAL Foils prepared July 6,1995

Foil 48 Comments on Multi-User Simulations

From CPS600 Collaboration Presentation CPS600 Spring Semester 1995 Technologies for the Information Age -- March 1995. * See also color IMAGE
Full HTML Index
Current Computer games are largely single-user and have reasonable graphics
MOO is Multi-User but no graphics
SIMNET and its successor DSI(Distributed Simulation Internet) is an example where large scale multi-user simulation is linked to real hardware and real people making decisions
  • One has both real and simulated war vehicles
  • Implemented as a world-wide simulation
This requires complex event driven simulations which are some of hardest parallel applications
  • SIMNET worked as components interacted very loosely and so one could broadcast envbironment changes to individual simulation computers
This will become the commercial multi-user games where for instance all F16 game owners dial a central site and fight it out in the same simulated 3D world

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