Basic HTML version of Foils prepared April 7 1998

Foil 18 Graphics Devices

From Overview of Java2D and Java3D Frameworks CPS616 Web Technologies -- Spring 98. by Geoffrey C. Fox


1 GraphicsDevice
  • Represents an actual output device such as a monitor or printer
  • Encapsulates a device's capabilities and attributes
2 GraphicsEnvironment
  • Provides information about a list of GraphicsDevice
  • Encapsulates the text capabilities of a system
3 GraphicsConfiguration
  • Determines the capabilities of GraphicsDevice

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