Basic HTML version of Foils prepared March 4 1998

Foil 41 Summary Node Types - Appearance/Properties - VII

From VRML 2 Basic Concepts and Definitions CPS616 -- Information Track of CPS -- Spring Semester 98. by Zeynep Ozdemir, Rob Baker, Meryem Ispirli, Geoffrey C. Fox


1 Geometric Properties
2 Color
  • Defines a set of RGB colors to be used in the color fields of various geometry nodes.
3 Coordinate (was Coordinate3 in VRML1.0) Normal and TextureCoordinate are also in this category
4 New class of Appearance Nodes
5 Appearance
  • Gathers together all the appearance properties for a given Shape node. This is specified differently than in VRML1.0 and points to further nodes specifying Material, Texture and TextureTransform
  • Material, FontStyle, Image/Movie/Pixel Texture and TextureTransform are in this category

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