Basic HTML version of Foils prepared March 4 1998

Foil 53 Summary: Scripts and Interpolators - I Behavior and Animation

From VRML 2 Basic Concepts and Definitions CPS616 -- Information Track of CPS -- Spring Semester 98. by Zeynep Ozdemir, Rob Baker, Meryem Ispirli, Geoffrey C. Fox


1 Scripts and Interpolators are the way you breathe life into the VRML 2.0 world.
2 Interpolators are a built-in behavior mechanism that generate output based on linear interpolation of a number of key data points.
  • Use of these key data points to generate animating objects is called keyframe animation.
3 Scripts are used to create more intricate forms of behavior. Script nodes themselves contain source code or pointers to code for logic operations.

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